Press Release Summary: Allows .Net developers to create applications that play, record, convert sound.
Press Release Body: Alvas.Net announces the release of Alvas.Audio version 5.8.
Alvas.Audio for .NET is 100% CLR compliant and written in pure C#.
Audio is an integral part of many software applications. Alvas.Audio from Alvas.NET enables developers to add audio capabilities to different .NET applications: - play, record and convert uncompressed or compressed audio data; - pause and resume playback or recording; - record and play data to or from the stream; - play mixed audio data; - set up mixer controls; - get the current sound position; - view the level of the input sound signal; - get the format list for specified WaveFormat; - get audio stream duration in milliseconds; - change Wave stream to MP3 stream if the former contains \"MPEG Layer 3\" data; - play, record and convert RAW headerless format (SLINEAR etc); - encode and decode Dialogic .vox (adpcm) format data.
What\'s new in version 5.8? 1. Convert audio wave stream to mp3 stream 2. Convert Dialogic .vox (adpcm) stream to Mp3 stream 3. Insert and mix audio data into main audio data with specified offset multiple times 4. Split stereo audio stream to two mono streams 5. Reverse audio wave stream 6. Create audio format for MPEG Layer3 audio data 7. Sign library with strong name. Now audio library can be added to GAC
Alvas.Audio at a Glance The Alvas.Audio package includes a PlayerEx component to let your application play sound in WAV format. Additionally, library allows to play data from the file or memory stream, to pause and resume playback, to play mixed audio data and to get the current sound position. Audio data can be played from any player installed in the system of an end-user.
Another component in the package is a RecorderEx. It enables an application to record uncompressed (PCM) and compressed (IMA ADPCM, Microsoft ADPCM, CCITT A-Law, CCITT u-Law, GSM 6.10, MPEG Layer-3) audio in the WAV format. Audio data can be recorded to the file or memory stream. Recording can be paused or resumed, get the current sound position. The audio data can be recorded to any recorder application installed in the system.
Among other components, developers will find AudioCompressionManager, which adds system-level support for transparent run-time audio compression/decompression (conversion) and waveform-audio data format selection. There are also WaveWriter, a class for writing audio data to the stream, and Mixer, a component to control the routing of audio lines for playing or recording.